An Inside Look at International Video Game Testing
In 2013, then-educator Piotr Jasinski found himself facing an unusual decision: He could continue teaching literature in Polish public schools or he could respond to a Lionbridge help wanted ad for video game testers. Gaming won, but soon after Jasinski began, he realized this new job took the same two critical skills as teaching: Time and patience.
“I [had] assumed games were tested, but I didn’t know much about it,” says Jasinski. “It turns out [game testing] is far, far more complicated and important than I could have imagined.” Simply put, testers break companies’ games so their customers can’t. In addition toplaying talents, this requires an obsessive level of attention to detail. In his six years on the job, the time it takes to execute this detail has taught Jasinski that “patience [is] a necessity” in gaming: “I’ve spent weeks working through the same part of the same game to ensure it runs flawlessly.”
Thoroughly testing video games takes more than just one person’s meticulous time. An entire team must come together to analyze and evaluate all gaming aspects from power on to power off — a task Lionbridge test manager Steffen Strohmann says can take up to a year for brand new games: “We test, we try to break it, we log the errors, we suggest ways for the developers to fix it. It’s more analysis and data sharing than game-playing.”Continue Reading…
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